//==============================================================================
// Building Wall long_anim.txt
//==============================================================================

//==============================================================================
define Dust
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Building DustA
      }
   }  
}

//==============================================================================
anim None
{
   SetSelector
   {
            ConstructionLogic 0 33 66
            set hotspot
            {
               version
               {
                  Visual Building Wall Long
               }
            }
            set hotspot
            {
               version
               {
                  Visual Building Construction LongWallA
               }
            }
            set hotspot
            {
               version
               {
                  Visual Building Construction LongGreekWallB
               }
            }
            set hotspot
            {
               version
               {
                  Visual Building Construction LongGreekWallB
						}
					}
				}
			}
		}
   }
}
//==============================================================================
anim Death
{
   SetSelector
   {
            ConstructionLogic 0 33 66
            set hotspot
            {
               version
               {
                  Visual Building Wall Long
               }
            }
            set hotspot
            {
               version
               {
                  Visual Building Construction LongWallA
               }
            }
            set hotspot
            {
               version
               {
                  Visual Building Construction LongGreekWallB
               }
            }
            set hotspot
            {
               version
               {
                  Visual Building Construction LongGreekWallB
						}
					}
				}
			}
		}
   }
}